Summary
Overview
Work History
Education
Skills
Software
Timeline
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Ahmed Mohamed Ahmed Elsayed

Senior 3D Environment Artist
Alexandria,ALX

Summary

Qualified 3D Environment Artist known for crafting immersive and visually stunning environments. Demonstrated success in creating high-quality assets and scenes for various projects, contributing significantly to overall visual narratives. Exhibited proficiency in 3D modeling and texturing while effectively collaborating in team settings.

Overview

4
4
years of professional experience

Work History

Senior 3D Environment Artist

GameIN
05.2025 - Current
  • Delivered polished final products as servies mainly targeting the VR and web platforms for engaging customer experience.
  • Created custom shaders to achieve unique visual effects within game environments.
  • Proactively identified potential issues during development process, proposing effective solutions to preemptively mitigate risks.
  • Mentored junior artists by providing constructive feedback, sharing knowledge, and promoting best practices in environment art production.

3D Artist

PraxiLabs
02.2022 - 04.2025
  • I model, texture, light, and level design educational labs for college students.
  • Worked closely with art directors to ensure consistency in style and quality across all 3D assets.
  • Enhanced visual appeal of game environments by designing and modeling 3D assets.
  • Solved technical challenges with innovative solutions, enhancing final product quality and reducing production time.

Part-Time 3D Environment/Asset Artist

412Labs
05.2022 - 05.2023
  • Modelling entire neighborhoods and buildings of KAUST city in KSA to use inside cities skyline using mods.
  • Designed custom artwork for clients, meeting their creative vision and ensuring satisfaction with the final product.

Freelance 3D Artist

2024 Studios
11.2021 - 04.2022
  • Worked mainly on car modelling for game engines.
  • Worked closely with art directors to ensure consistency in style and quality across all 3D car models

3D/2D Artist

BeSteam
04.2021 - 04.2022
  • I mainly model and texture 3D assets for an educational game and also illustrating 2D maps for unity game engine.
  • Streamlined design workflow, incorporating efficient techniques and software tools to optimize asset production.
  • Optimized 3D models for real-time rendering, balancing performance requirements with aesthetic goals.

3D Generalist

NileLive
11.2021 - 01.2022
  • Worked mainly on deleivering animation episodes for kids in Kuwait.
  • Optimized render settings for both Blender and Maya rendering engines to maintain visual quality while reducing render times for animation episdoes.
  • Ensured accurate lighting setups by collaborating closely with the lighting guidelines and concepts provided.
  • Delivered stylized textures by utilizing Substance Painter and Designer for various projects, ensuring consistency across all assets.

Education

No Degree - Game Art

Information Technology Institute (ITI)
Cairo
04.2001 -

Bachelor of Engineering - Architecture

Faculty of Engineering
Alexandria
04.2001 -

Skills

Asset optimization

Software

Blender

Unity

Unreal

Substance Painter

Zbrush

Substance 3D Designer

Maya

Marmoset Toolbag

Adobe Photoshop

Timeline

Senior 3D Environment Artist

GameIN
05.2025 - Current

Part-Time 3D Environment/Asset Artist

412Labs
05.2022 - 05.2023

3D Artist

PraxiLabs
02.2022 - 04.2025

Freelance 3D Artist

2024 Studios
11.2021 - 04.2022

3D Generalist

NileLive
11.2021 - 01.2022

3D/2D Artist

BeSteam
04.2021 - 04.2022

No Degree - Game Art

Information Technology Institute (ITI)
04.2001 -

Bachelor of Engineering - Architecture

Faculty of Engineering
04.2001 -
Ahmed Mohamed Ahmed ElsayedSenior 3D Environment Artist